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Adobe Flash Catalyst CS5 : Animating State Change Transitions |
Transitions between states can be animated. Catalyst includes a set of pre-built animation effects that can be used in transitions. After you add an interaction to trigger a state change, the effected states appear on the Timelines panel. You can increase or decrease the time each transition takes and choose the effect to be played. |
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Adobe Flash Catalyst CS5 : Components with Built-in View States |
These states define the appearance of the component during various expected user interactions. View state changes within these components are automatic; you need not specifically add the ability for a button to change from the Up to the Over state when the user interacts with it. |
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Adobe Flash Catalyst CS5 : Modify the Contents of a State |
Each state's contents can be modified at will without affecting other states. Often, modifications to states will simply involve either deleting components that you do not want in a state or hiding their layers and then either adding new components from the library or showing their layers. |
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Adobe Flash Catalyst CS5 : Creating States in the Main Application |
The Pages/States panel in Catalyst allows you to create and manage view states. A new application will have a single state, but the panel allows you to create as many additional states as you want. States can either be created as duplicates of an existing state or as new blank states. |
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Adobe Flash Catalyst CS5 : Optimizing artwork |
In Flash Catalyst, graphic optimization options include converting vector graphics to bitmaps, compressing images, and converting embedded images to linked files. When you import a design document, you can choose fidelity options that do some of the graphic optimization for you. |
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Adobe Flash Catalyst CS5 : Importing artwork |
Objects placed outside the Illustrator artboard or Photoshop canvas are clipped. Before importing, make sure that all artwork appears inside the artboard or canvas. You can reposition these items after importing them into Flash Catalyst. |
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Adobe Flash Catalyst CS5 : Preparing a design document |
. The way you approach the design and organization of your artwork has a significant impact on the structure of the project in Flash Catalyst and the underlying code. The following ideas will help protect the integrity of your design and minimize re-working or re-structuring assets after bringing them into Flash Catalyst. |
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Adobe Flash Catalyst CS5 : Drawing basic shapes and lines |
For most designers, using the Flash Catalyst drawing tools is a cinch. For anyone new to vector drawing tools, you’ll find the best way to master them is to practice. A little experimentation, combined with the Undo command, goes a long way. |
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Adobe Flash Catalyst CS5 : Using the rulers, guides, and grid |
Flash Catalyst offers four main aids to assist you while drawing. These include the rulers, the custom guides, a visible grid for measuring and aligning artwork, and the Properties panel for positioning and sizing objects down to the exact pixel. |
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